# Unity

# Setup Unity

Screenshot

# Interface

The core of the unity interface consists of five main panels:

  • The Scene View is where you'll visually construct your game, manipulating objects in 2D and 3D.
  • The Game View is where you will preview your application and this becomes active when you hit the play button.
  • The Hierarchy lists all objects in the scene in hierarchical order in order to show parenting - a way of grouping objects.
  • The Project panel shows all assets that you are currently working with.
  • The Inspector is a context sensitive panel that shows the properties of whatever object, asset or setting panel you've selected.

Screenshot

Check out the Unity tutorials "Interface & Essentials" (opens new window) for more details about the interface.

# Scene View

The Scene view is where you will visually construct your game. And this can be navigated by making use of the buttons above the view.

  • The first button, the Hand Tool, is purely for navigating. With this tool selected drag with the left mouse button to pan, and with the right mouse button to look around first person style (WASD). With any object selected in the hierarchy you can focus on the object by double clicking the object's name.
  • The remaining three buttons allow you adjust position, rotation and scale of objects.

Screenshot

Check out the Unity tutorials "Interface & Essentials" (opens new window) for more details about the scene view.